Home/Services/Mobile game development

Game creation services

Mobile games for iOS and Android

Casual and 2D games for iPhone, iPad and Android, from one codebase. We build, test and publish our own apps, so we know the App Store and Google Play review process first-hand.

At a glance

What you getDesign, build, store listings and launch, by one team
PlatformsiPhone, iPad and Android
Our own workEight of our own mobile apps are live on Google Play
PricingA written quote after a free call
Where we workBased in London, with clients worldwide
Feel Lab

The same game, with and without the magic

Players decide whether a game feels good within seconds. Play this little phone puzzle, then switch things off and feel what is missing. This polish is what we add to every game we build.

Store listing preview

See your game in a store listing

The first thing a person sees is one small row. Type your game's details and check they fit before you go any further.

iPhone search result

Get

Android listing

Player value calculator

Does a player earn back what they cost?

Paid growth only works when a player earns more than it cost to find them. Put in your own numbers, or start with these examples.

What one player has earned you by each day, against what they cost to win. US dollars, using a simple retention curve fitted to your two numbers.

What's changing

What the leaders are doing, and what we do about it

The shifts we are building for right now, each with its source.

What's included

Everything your game needs

Designed, built, launched and growing, by one team.

Game design

Core loop, levels and a monetisation plan that fits your players: ads, in-app purchases or subscriptions.

iOS and Android from one build

One codebase for iPhone, iPad and Android phones and tablets.

Purchases and subscriptions

In-app purchases and subscriptions wired up and tested before submission.

Store listings

Icon, screenshots, preview video, descriptions and age ratings for both stores.

Submission and review

We handle App Store and Google Play submission and answer reviewer questions.

Launch videos

Trailers and short-form videos for TikTok, YouTube Shorts and Instagram Reels.

Play the proof

Built for thumbs first

Our games are designed and tested on a phone first, and we publish our own apps. Try a demo on your phone.

Steal a Treasure cover artLive

Steal a Treasure

Steal the chests. Race them home. Crack them open.

RobloxTycoon, steal and defend
On Roblox
Dice Kingdom cover artLive

Dice Kingdom

Roll. Build. Raid your friends!

RobloxDice-board builder
On Roblox

Mobile games we can build for you

  • Casual and puzzle games
  • Word and quiz games
  • Arcade and hyper-casual
  • Family-friendly games
  • Branded mini-games
  • Companion apps for Roblox games
How we build

From idea call to launch

  1. 1

    Idea call

    A free call to talk through your idea, your users and your goals.

  2. 2

    Design

    A design doc with the core loop or user journey, the screens, and how it earns.

  3. 3

    Build in TEST

    We build in a private TEST version you can try from the first week.

  4. 4

    Test

    Automated tests, device checks and your feedback, round after round.

  5. 5

    Launch

    Store listing, age ratings and a clean publish to LIVE.

  6. 6

    Grow

    Ads, videos and regular updates to keep people coming back.

Plan your game

Build your game card in 30 seconds

Pick a few options for a game card and a rough route to launch, then send us the brief.

1Where should it play?
2What kind of game?
3Must-haves pick any
4Where are you now?

Mobile game development FAQs

How much does it cost to make a mobile game?

It depends on the game. A simple single-player puzzle game is a much smaller build than a multiplayer game with an online economy. We scope it on a free call and send a written quote before work starts.

Do you publish to both the App Store and Google Play?

Yes. We prepare the listings, ratings and builds for both stores and handle the submissions.

Can my game make money?

Yes. We can add rewarded ads, in-app purchases or a subscription, and set them up to follow each store's rules.

Got an idea? Let's build it.

Tell us about your game or app. We will plan it with you on a free call and send a written quote before any work starts.