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Game creation services

Roblox game development, from idea to live

We design, build, publish and grow Roblox experiences. The team and pipeline that shipped seven live Roblox games builds yours.

At a glance

What you getDesign, build, publishing and growth, by one team
PlatformRoblox
Our own workSeven of our own Roblox games are live
PricingA written quote after a free call
Where we workBased in London, with clients worldwide
Earnings estimator

What could a Roblox game earn?

Move the slider to an average player count and see a monthly range, in US dollars, after Roblox takes its share.

Weak fit$0
Typical$0
Strong earner$0

Players x hours in a month x estimated dollars per player-hour. These are our working estimates from public trackers, not a promise: earnings vary hugely by genre, and most Roblox games earn very little. Reaching a steady player count is the hard part.

Where the Robux go

From a player's Robux to your bank

Roblox keeps 30% of in-game sales. You cash out what is left through the Developer Exchange (DevEx).

Roblox keeps0 R$
You earn0 R$
Cash out through DevEx$0

Uses the standard rate of about $0.0038 per Robux. The 42% uplift only covers eligible purchases by age-checked US players aged 18 and over, in games using R15 avatars. Always check Roblox's current DevEx terms.

Month-one simulator

When do your players run out of game?

We play a simulated month of every game before launch. Try a simple version: tune the economy and find the day a daily player stops making progress.

Upgrades bought each day, days 1 to 30. Green is a good day, amber is slow, red means nothing new.

What's changing

What the leaders are doing, and what we do about it

The shifts we are building for right now, each with its source.

What's included

Everything your game needs

Designed, built, launched and growing, by one team.

Game design and economy maths

A design doc with the core loop, progression and monetisation, plus a simulated month of play so players do not run out of reasons to come back.

Luau code that holds up

Server-authoritative systems with exploit checks, saves that survive crashes, and receipts that never double-charge.

Monetisation inside Roblox rules

Game passes, developer products and Premium payouts, designed around Roblox policies such as the paid random items rules.

Store page that converts

Icon, thumbnails, description and maturity questionnaire, ready for the Roblox Creator Hub.

TEST and LIVE releases

A private TEST experience for every change, then a clean publish to LIVE. Nothing untested reaches players.

Playtests and device checks

Automated bot playtests plus phone, tablet and PC layout checks before launch.

Launch and growth

Roblox ads, short-form videos and weekly updates to keep players coming back.

Play the proof

Seven live Roblox games, built the way we would build yours

Every one went through the same TEST and LIVE pipeline we use for clients. Try one now.

Rot City cover artLive

Rot City

Crack the vault. Dodge the lasers. Escape with the loot.

RobloxOpen-world heist
On Roblox

Roblox games we can build for you

  • Tycoons and simulators
  • Steal and defend games
  • Board and party games
  • Obbies and adventures
  • Sports games
  • Branded experiences
How we build

From idea call to launch

  1. 1

    Idea call

    A free call to talk through your idea, your users and your goals.

  2. 2

    Design

    A design doc with the core loop or user journey, the screens, and how it earns.

  3. 3

    Build in TEST

    We build in a private TEST version you can try from the first week.

  4. 4

    Test

    Automated tests, device checks and your feedback, round after round.

  5. 5

    Launch

    Store listing, age ratings and a clean publish to LIVE.

  6. 6

    Grow

    Ads, videos and regular updates to keep people coming back.

Plan your game

Build your game card in 30 seconds

Pick a few options for a game card and a rough route to launch, then send us the brief.

1Where should it play?
2What kind of game?
3Must-haves pick any
4Where are you now?

Roblox game development FAQs

How much does it cost to make a Roblox game?

It depends on scope. A small obby or a playable prototype is a much smaller job than a multiplayer tycoon with weekly updates. We scope your idea on a free call and send a written quote before any work starts.

Can you build a Roblox game for my brand?

Yes. We build branded Roblox experiences and follow Roblox's advertising rules, so your game is set up and labelled correctly from day one.

Can you fix or upgrade my existing Roblox game?

Yes. We can review your code, monetisation, performance and store page, then fix and improve what holds it back.

Who publishes the game?

Usually your own Roblox group, so the game, players and earnings sit with you. We agree ownership in writing before work starts.

Do you handle Roblox age ratings?

Yes. We complete the Maturity and Compliance questionnaire from what is actually in the build, and explain what Roblox needs before a game can reach players under 16.

Got an idea? Let's build it.

Tell us about your game or app. We will plan it with you on a free call and send a written quote before any work starts.